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sf.net/projects/q3cellshading/develop
1.0
sourceforge.net
Open source
16 people
Download Quake III Arena...

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Review

Quake III Arena modification that implements Cell Shading (Cartoon rendering).

The goal of this project is to add Cell Shading capabilities to the Quake III engine with Real-time performance.

In order to provide such feature they have decided to use Kuwahara filter. Kuwahara filter is a noise-reduction filter that preserves edges.

It uses four subquadrants to calculate the mean and variance and chooses the mean value for the region with the smallest variance.
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