This mod is great for anyone who wants to give their Quake III Arena game a unique and eye-catching look. The cell shading capabilities integrate seamlessly into the game files, and the Kuwahara filter is an excellent addition for noise reduction and edge preservation. Highly recommended for anyone looking to add a new dimension to their gaming experience.
Quake III Arena modification that implements Cell Shading (Cartoon rendering).
The goal of this project is to add Cell Shading capabilities to the Quake III engine with Real-time performance.
In order to provide such feature they have decided to use Kuwahara filter. Kuwahara filter is a noise-reduction filter that preserves edges.
It uses four subquadrants to calculate the mean and variance and chooses the mean value for the region with the smallest variance.
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